tr 'Ccf7cb: c2The Head-2-Head Module cdQcb: cdQuit the Registered Viewern2'
se 'Cc6Which cescreenc7(cesc7) c6would you like to cblook c6at? c7(ce1c7-ce7c7/cf[cdQcf]c7)c9: ces';gc;a=result
if index('1234567',a)=0|a=''|a='Q' then do;tr 'ucdQuit';exit;end;tr a;a='VIEW'a;signal (a)
VIEW1:;se '*4'df'GameEditor}';se '@4n1>5cfFirst of 14 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'GameEditor.Players}';se '@4n1>5cfSecond of 14 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'GameEditor.GameData}';se '@4n1>5cfThird of 14 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'GameEditor.LastPlayer}';se '@4n1>5cfFourth of 14 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'GameEditor.LastReset}';se '@4n1>5cfFifth of 14 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'GameEditor.Stats}';se '@4n1>5cfSixth of 14 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'GameEditor.Winner}';se '@4n1>5cfSeventh of 14 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'GameEditor.Winners}';se '@4n1>5cfEighth of 14 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'GameEditor.BWinners}';se '@4n1>5cfNinth of 14 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'GameEditor.BWinner}';se '@4n1>5cfTenth of 14 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'GameEditor.Millionaires}';se '@4n1>5cfEleventh of 14 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'GameEditor.BMillionaires}';se '@4n1>5cfTwelth of 14 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'GameEditor.Bankers}';se '@4n1>5cfThirteenth of 14 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'GameEditor.Reset}';se '@4n1>5cfLast of 14 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START;signal START
VIEW2:;se '*4'df'PuzzleEditor}';se '@4n1>5cfPress ENTER to Continue...';gc;signal START
VIEW3:;se '*4'df'ColorEditor.Loader}';se '@4n1>5cfFirst of 5 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'ColorEditor.Title}';se '@4n1>5cfSecond of 5 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'ColorEditor.Play}';se '@4n1>5cfThird of 5 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'ColorEditor.Wedges}';se '@4n1>5cfFourth of 5 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'ColorEditor.Lists}';se '@4n1>5cfLast of 5 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START;signal START
VIEW4:;se '*4'df'HistoryEditor.Config}';se '@4n1>5cfFirst of 2 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'HistoryEditor.History}';se '@4n1>5cfLast of 2 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START;signal START
VIEW5:;se '*4'df'RegGraphicEditor.Screen1}';se '@4n1>5cfFirst of 2 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'RegGraphicEditor.Screen2}';se '@4n1>5cfLast of 2 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START;signal START
VIEW6:;se '*4'df'CONFIG.First}';se '@4n1>5cfFirst of 2 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'CONFIG.Second}';se '@4n1>5cfLast of 2 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START;signal START
VIEW7:;se '*4'df'H2H.Loader}';se '@4n1>5cfFirst of 10 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'H2H.PickFace}';se '@4n1>5cfSecond of 10 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'H2H.FaceHelp}';se '@4n1>5cfThird of 10 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'H2H.Faces1}';se '@4n1>5cfFourth of 10 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'H2H.Faces2}';se '@4n1>5cfFifth of 10 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'H2H.Game}';se '@4n1>5cfSixth of 10 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'H2H.GameHelp}';se '@4n1>5cfSeventh of 10 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'H2H.Help1}';se '@4n1>5cfEighth of 10 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'H2H.Help2}';se '@4n1>5cfNinth of 10 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START
se '*4'df'H2H.Help3}';se '@4n1>5cfLast of 10 screen shots... Q to Quit, ENTER to Continue...';gc;a=result;if a='Q' then signal START;signal START